One Big Thing
Former WWE star Stevie Richards has revealed an intriguing backstage policy regarding Triple H’s portrayal in WWE video games, highlighting the peculiar rules surrounding The Game’s image management during his active wrestling career.
Why It Matters
This revelation offers a rare glimpse into WWE’s internal marketing policies and Triple H’s influence during his in-ring career, before his current role as Chief Content Officer.
By The Numbers
• Triple H is a 14-time World Champion
• He has appeared in every WWE video game since his debut
• His career spans over 25 years in WWE
Key Details
• Internal memo prohibited showing Triple H in “vulnerable positions” in video game promotional materials
• Former WWE star Rene Dupree revealed seamstresses had to record his measurements as smaller than reality to avoid exceeding Triple H’s size
• Richards shared these stories on his YouTube channel, “The Stevie Richards Show”
Notable Quote
“Dude’s a legend, dude was a perennial main eventer, dude runs the company, he’s revered,” Richards said, adding, “so I guess Rene and I are the idiots for not paying attention to the things that are most important like not looking vulnerable in a video game.”
The Big Picture
These stories showcase how image management played a crucial role in WWE, even in seemingly minor details like video game advertising and wrestler measurements. While these policies might seem excessive today, they reflect the era’s approach to protecting top star personas.
What do you think about these backstage policies regarding Triple H’s image? Were they necessary for maintaining his star power, or do you think they went too far? Share your thoughts in the comments below!